- What is your main expertise?
- Which technologies do you use?
- How many developers are there?
- Can I talk to some references?
- What's your hourly rate?
- Is it possible to do a fixed-budget project?
- Can I book a developer or a team?
- How much support will cost me?
What's your main expertise?
Our main expertise is the development of native web & mobile applications with Python.
Which technologies do you use?
The main programming language we use is Python. We consider ourselves as experts in Python with additional capabilities such as iOS/Android app development. We mainly do web oriented development with Django and Flask and create APIs for mobile apps. Our mobile development focus is on native apps with Swift and Java.
How many developers do you have?
We have 20 engineers right now. All of our developers have 2 to 7 years of experience in the field. The company itself has operated for more than 7 years now.
Can I talk to some references?
Yes. We do have references you can contact. However, we have to ask our references to share their contact information each time it gets requested so, please, message us in case you need it.
What are your hourly rates?
Our hourly rate is $35/Hour . Please, check out our Hourly Rates for detailed pricing information.
Is it possible to do a fixed-budget project?
Yes. In fact, we prefer projects with a fixed budget. Please, contact us for a quote. You can also use our mobile application development cost calculator to estimate the costs.
Can I book a developer or a team?
Yes. We offer dedicated teams and engineers who will work on your project. Please, find out more information here.
How much will support cost me?
Support will cost you around $900/Month . However, an actual price can vary. Please, check our support page for more details.
Can you sign an NDA?
Yes. We are happy to sign an NDA in order to get more information about the project. We have our own template but will be happy to sign your version as well.
What's your standard contract?
We have three categories of contracts: time & materials, fixed-cost and support. Please, contact us to request examples.
In which country is the company registered?
We have two legal entities registered in London, United Kingdom and Kharkiv, Ukraine. At the moment, our developers are located in Kharkiv's office.
Can we meet in person?
Yes. We can arrange a meeting almost anywhere in the world if there is a good reason for it.
How do you guarantee your work?
We provide two weeks of bug resolution warranty after the work handover. Which means if you didn't catch something during the transfer process, you would still have another two weeks to do so. This period is longer for larger projects. Please, see our warranty policies for more details.
What do you need from me to start the project?
There are a couple of things we would need before starting a project:
- Description of the core features you would like to build
- Sketches or wireframes of the UI (if applicable)
- Any constraints and expectations, if applicable (deadlines, budgets, etc.)
- This is enough to initiate a discussion and estimate the project.
Can I see intermediate results?
Yes. Typically, we commit the code and deploy every day. We follow scum methodology with typical length of the sprint equal to two weeks. This means that major releases are typically made bi-weekly.
Will you deploy the project for me?
Yes. We will prepare the production environment and help you with deployment activities.
How and when should I pay?
A payment schedule can be negotiated. However, there are a couple of principles we follow:
- Certain upfront payment required for smaller projects (below two weeks)
- Payments attached to deliverables, meaning that you pay for the work done to the point
- Billing cycle shouldn't exceed one month
- By default, full payment is expected within 15 days after raising an invoice (NET15)
Currently, we accept the following payment methods:
- Wire transfer (via SWIFT)
- Payoneer payments
When can you start?
Usually, unless you need a lot of resources, we can start immediately. Most often, one or two developers can start on any day.